![](https://freight.cargo.site/t/original/i/9fac2adae6af33fd67ba15963f2b11d373ee9f56479d05a35ad2b539910ed275/KZP_clean_4.gif)
KOPF / ZAHL / PHYSIK
(Heads / Tails / Physics)3-channel video installation, blender, touchdesigner
07:50 min | 2022
Presented at Braunschweig, Brawo Park︎︎︎
![](https://freight.cargo.site/t/original/i/2f8bd93e28ac8004ee8dbdc061e62e8f5d7d04d303822dabe9789feff4bb47ab/Sequence-07_1.gif)
![](https://freight.cargo.site/t/original/i/f166295a717d964c437445e1d954945dbc23c3575ff0b540285152ce8e8a155e/3.png)
The video loop “Kopf / Zahl / Physik” (Heads / Tails / Physics) uses three-dimensional pixels (so-called voxels) to simulate a physical coin toss.
After multiple rotations, the coin either shows a “1” or a “0” before continuing to rotate. By repeating this action over and over, its result can be used as a decision-making tool by the viewers. Sometimes, however, the coin falls on its flat side, revealing its true physical context. This “third state” breaks with the binary expectations of a simple “yes” or “no” and leaves the viewers a kind of decision void to fill on their own.
After multiple rotations, the coin either shows a “1” or a “0” before continuing to rotate. By repeating this action over and over, its result can be used as a decision-making tool by the viewers. Sometimes, however, the coin falls on its flat side, revealing its true physical context. This “third state” breaks with the binary expectations of a simple “yes” or “no” and leaves the viewers a kind of decision void to fill on their own.
MORE INFO
SKETCHES
![](https://freight.cargo.site/t/original/i/9af143750c877a2570755c0a27aa069cb77103d6642f567bc27ae2e28714dac0/ezgif.com-optimize.gif)
GAUSSIAN NORMAL DISTRIBUTION
![](https://freight.cargo.site/t/original/i/2dd82473d79b304e9252cad0302823217363c0eef8b62af6e0512d7aa3269f1a/ezgif.com-optimize-1.gif)